"Scripts" are user-defined programs that run on the neqto: device. With the use of libraries, users can define their own behavior to collect and send data.
Add a Script
- At the Scripts page, click the "Add Script" button in the top right corner.
- Give the Script a name and, optionally, a note on the first tab.
- If desired, assign the script a Library on the Libraries tab, and create Environment Variables on the Environment Variable tab.
- Environment Variables allow you to store plain or secure variables for individual nodes, templates, or scripts.
There are various functions that can be performed when a Script is selected.
neqto: saves a history of the last 10 times an edit has been made to a Script. From this window, the Script can be reverted to any of those last 10 versions. The last 10 versions can also be downloaded from this screen.
The Replace screen allows users to replace the contents of a Script with one from their computer. This function only accepts files with the
This button saves the currently loaded contents of the Script. The contents of a Script will be sent to devices on their next boot, or if they receive the Reload Script command.
Script settings also includes a "library" function that supports linkage with external services such as AWS S3, Azure, and Dropbox, and an "environment variable" function for setting the API key required to use these services.
In neqto.js, libraries are not imported with “require” like in node.js and are instead loaded into a neqto: device’s environment. You can add any needed libraries from the Script Editor.
Environment Variables are used to pass user-defined information such as UUIDS or secure information such as API Keys or passwords to scripts. The value is treated as a string. In the script, the value of environment variable can be accessed from the ENV object:
Environment variable keys must be character strings- much like the key name of a JSON object.
- The order of precedence for Environment Variables from highest to lowest is as follows: Nodes, Templates, Scripts.
// Key: API_KEY, Value: YOUR_API_KEY ENV["API_KEY"]; // => "YOUR_API_KEY" // Key: INTERVAL, Value: 60 var interval = Number(ENV["TIMER_INTERVAL"]); // => 60
Edit or Delete a Script
A Script's contents can be edited online by editing it from the on-screen editor below the function bar.
To edit a Script's properties, or to delete a Script, click the Settings button on the far right.
Editing a Script's Properties
- Change any of the desired properties of the Script on its respective tab.
- Hit "Save".
Deleting a Script
- Click the "Delete Script" button in the bottom left hand corner of the Edit window.
- Input the name of the selected Script to confirm, and hit the red "Delete" button.